View Full Version : Regarding the MSAA algorithm
02-05-2012, 10:39 PM
Can anyone please provide some links(or suggest books) where the MSAA algorithm is clearly explained? I was able to find links where implementation of MSAA was explained from an application's perspective, not as an algorithm.
Thanks in advance!
02-06-2012, 05:35 AM
To sum up, it means only depth is actually supersampled. Each time a there is a single triangle covering a whole pixel, the shader is evaluated only once per final pixel.
Multiple evaluations are only performed for triangle edges and intersections.
02-06-2012, 09:42 AM
Slide 26/34 of the following lecture has nice pictures to explain the mechanism:
Actually the whole course is very clear:
02-07-2012, 01:25 AM
Thanks a lot overlay and Zbuffer!
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