View Full Version : Visible triangle edges (when none are desired)
01-19-2012, 11:16 AM
I'm drawing a simple tri strip but for some reason there is a faint visible outline of the triangles. The drawing code is about as simple as you can get, just a
followed by the center point and each corner.
01-19-2012, 11:58 AM
Can you show, how are you coloring above?
01-19-2012, 01:21 PM
Just a single ::glColor4d call - lighting is disabled.
01-19-2012, 01:59 PM
Blending ? Polygon smoothing ? You will have to show more of your code.
01-19-2012, 02:53 PM
Polygon smoothing of course - when I disable it the lines go away. It was turned on someplace else in the code (of course) painful that its smoothing the interior edges, but I seem to remember that being driver specific -- many thanks!
01-19-2012, 02:56 PM
May I know what driver are you using that is producing your problem!
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