View Full Version : Transform Feedback Alternative in gl es 2?
12-29-2011, 08:12 AM
Hello, if tf isn't available in GL ES 2.0, how can I achieve reading back transformed vertices? How would I connect a second Vertex Shader to the first One?
12-29-2011, 10:00 AM
OpenGL ES is less functional than desktop GL.
The best you can do is try rendering to a texture, then using glReadPixels to copy it to a buffer object (assuming you have PBO support), and then use that buffer to draw from. But that's the best you can do.
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