what is difference between these two terms??Or,they may be the same concept??And how can i specify them in openGL?Is there anybody can describe them?!Thanks~~~
Was this question important enough to ask in two places?
what is difference between these two terms??Or,they may be the same concept??And how can i specify them in openGL?Is there anybody can describe them?!Thanks~~~
Was this question important enough to ask in two places?