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View Full Version : Splines and VBO ?



Loicus
11-27-2011, 07:36 AM
Dear Experts,

I'd like to know if it is possible to use the Spline/Evaluators/NURBS with buffer objects ?
http://fly.cc.fer.hr/~unreal/theredbook/chapter11.html

I had a look on google, but didn't find any detailed explanation on how to do this...


Thanks in advance,
Loicus

mhagain
11-27-2011, 03:16 PM
Never used them but I highly doubt it. This old GLU stuff predates VBOs by a good many years and was never hardware accelerated to begin with.