I have an issue which I don’t know how to solve.
I have two overlapping polygons which are alpha blended. The problem is that the place they overlap eachother is much darker than the rest.
Is there any way to avoid it and have the same alpha even there they overlap?
This being the case, if you only have one polygon, your color values will always be lower than if there is an overlap, since you then don’t have all those other additions.