Anti aliasing

Hi,

Can someone give me a guide of how to use antialiasing without using GLUT?

Thanks

What are you using to create an OpenGL window?

In MS Windows, choose a pixel format with wglChoosePixelFormatARB() while setting WGL_SAMPLES_ARB attribute to appropriate value (for example 16). If wglChoosePixelFormatARB() returns true and there is at least one format that supports your setting, set that pixel format for your window. If there is no formats with such AA mode, reduce value and try again.

There is an app for that
http://nehe.gamedev.net/tutorial/fullscreen_antialiasing/16008/

I used yahoo to find it.