View Full Version : Mirror a model completely?

05-29-2011, 12:55 PM
I'm not looking for any fancy mirroring effects like a puddle. I just need a means of mirroring (flipping) a model along an axis.


The part pointing up should be on the left side, so I know the whole model should be mirrored. Is there a simple, one-lined piece of code that will solve this problem? Thanks!

05-30-2011, 08:02 AM
Problem solved. :cool: For anyone with the same question as me in the future, just scale with a negative value.

glScalef(-1, 1, 1);