View Full Version : Masks with Developers Image Library

03-27-2011, 12:59 PM
Hi all,

I'm using the Developers image library to draw to OpenGL primitives such as quads, and now I'd like to know how to use a grey scale image loaded through DevIL to use as an alpha mask for another image assigned to a quad. Or is there another way to use an image as an alpha mask for a quad?

Thanks, :)