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sqrt[-1]
02-08-2011, 04:57 PM
FYI: A few weeks ago I released a new beta of GLIntercept that includes debugging of x64 applications.
The x86 version also includes some minor bug fixes.

NOTE: Use the x64 version only for debugging x64 bit applications, not if your OS is x64.

http://code.google.com/p/glintercept/

Leith Bade
02-08-2011, 08:52 PM
Does it work on Linux? Linux desperately needs better GL debuggers.

At least gDebugger is now free, but I would still like a more integrated system like NVIDIA and ATI do for Windows (looking at you NVIDIA...).

Same goes for OpenCL debuggers on Linux too...

Leith Bade
02-08-2011, 08:54 PM
There is also GLSLdevil, but that has not been updated since OpenGL 3 and it dies when you using something from >3.0...

GLSL debugging by far is the hardest...

sqrt[-1]
02-08-2011, 10:28 PM
I have some patches for Linux support to enable, but it is limited to the logging side of things - the shader editor will probably not be ever updated by me.
(Unless something drastic happens and I end up doing OpenGL on Linux in my job)