Timotei

02-07-2011, 06:54 AM

Hello everyone!

Glad to be here. I've taken a tour on your website, looking for some book recommendations.

I want to start 3D game programming, and I chose openGL as the platform.

So, after I've read some thread on the internet I've seen that I'll need to have a good math ground (although I'm on a CS university). So, I've looked first for some maths books, and then for some OpenGL ones.

I need to mention I've done some 2D Games and I know how to make my way around. But I want to jump now into 3D.

So, I have to chose 2 books to buy - I'll look later for a cheaper version, but first I want to settle the titles (or maybe if there are 2 in one (Maths AND opengl) would be ok too).

Maths:

- 3D Math Primer for Graphics and Game Development

http://www.amazon.com/Primer-Graphics-De...6737&sr=8-4 (http://www.amazon.com/Primer-Graphics-Development-Wordware-Library/dp/1556229119/ref=sr_1_4?ie=UTF8&qid=1297066737&sr=8-4)

- Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)

Here are 2 books. I don't know which one is better?

http://www.amazon.com/Mathematics-Game-P...6737&sr=8-2 (http://www.amazon.com/Mathematics-Game-Programming-Computer-Graphics/dp/1435458869/ref=sr_1_2?ie=UTF8&qid=1297066737&sr=8-2)

http://www.amazon.com/Mathematics-Progra...6737&sr=8-1 (http://www.amazon.com/Mathematics-Programming-Computer-Graphics-Development/dp/1584502770/ref=sr_1_1?ie=UTF8&qid=1297066737&sr=8-1)

OpenGL:

- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)

http://www.amazon.com/exec/obidos/ASIN/0321552628/khongrou-20

- OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

http://www.amazon.com/OpenGL-SuperBible-...6055&sr=8-1 (http://www.amazon.com/OpenGL-SuperBible-Comprehensive-Tutorial-Reference/dp/0321712617/ref=sr_1_1?ie=UTF8&qid=1297066055&sr=8-1)

Thanks.

Glad to be here. I've taken a tour on your website, looking for some book recommendations.

I want to start 3D game programming, and I chose openGL as the platform.

So, after I've read some thread on the internet I've seen that I'll need to have a good math ground (although I'm on a CS university). So, I've looked first for some maths books, and then for some OpenGL ones.

I need to mention I've done some 2D Games and I know how to make my way around. But I want to jump now into 3D.

So, I have to chose 2 books to buy - I'll look later for a cheaper version, but first I want to settle the titles (or maybe if there are 2 in one (Maths AND opengl) would be ok too).

Maths:

- 3D Math Primer for Graphics and Game Development

http://www.amazon.com/Primer-Graphics-De...6737&sr=8-4 (http://www.amazon.com/Primer-Graphics-Development-Wordware-Library/dp/1556229119/ref=sr_1_4?ie=UTF8&qid=1297066737&sr=8-4)

- Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)

Here are 2 books. I don't know which one is better?

http://www.amazon.com/Mathematics-Game-P...6737&sr=8-2 (http://www.amazon.com/Mathematics-Game-Programming-Computer-Graphics/dp/1435458869/ref=sr_1_2?ie=UTF8&qid=1297066737&sr=8-2)

http://www.amazon.com/Mathematics-Progra...6737&sr=8-1 (http://www.amazon.com/Mathematics-Programming-Computer-Graphics-Development/dp/1584502770/ref=sr_1_1?ie=UTF8&qid=1297066737&sr=8-1)

OpenGL:

- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)

http://www.amazon.com/exec/obidos/ASIN/0321552628/khongrou-20

- OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

http://www.amazon.com/OpenGL-SuperBible-...6055&sr=8-1 (http://www.amazon.com/OpenGL-SuperBible-Comprehensive-Tutorial-Reference/dp/0321712617/ref=sr_1_1?ie=UTF8&qid=1297066055&sr=8-1)

Thanks.