Ubuntu 10.10 OpenGL problem

I just got a new gateway laptop with an Intel HD graphics card in it and I’m running Ubuntu 10.10.

Here’s the problem. I wrote an OpenGL program on my desktop (also Ubuntu 10.10) and everything works perfectly. However, when I compile it on my laptop though the lighting doesn’t working properly…
I had a friend also compile and run in on his machine and the lighting works properly.

I haven’t installed any drivers on my laptop. Are they any packages I need to install to make it work properly? Should I try GLSL shaders instead?

glxinfo output please

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