I’m trying to texture a rectangle, easy enough. But the problem is: there’s transparency in the image, and black, and other colours. What’s black also becomes transparent.
I use:
I want the image completely displayed, except the parts that are transparent. Black should be displayed as black, transparent should be transparent, other colours should be other colours. I’m not sure what the right settings are for this effect.
Sorry for you then, because it means you are doing something else wrong.
Are you certain you draw the translucent part last ? Otherwise the depth buffer can get in the way.
Are you certain that alpha is 0 for transparent texels, and 255 for fully visible texels ?
I am drawing the translucent part last.
To my astounishment the alpha is not 0, but very low (0x01) for transparent texels, 255 for fully visible texels.