http://www.opengl.org/sdk/docs/man3/xhtml/glRenderbufferStorage.xml
What are the legal values for internalformat? I found a few in the OpenGL SuperBible 5E, but they were all float-based buffers. Can I create an integer-based buffer? Would I pass in GL_UNSIGNED_SHORT? Or is there another set of GLenum values I would use?
The rest of the OpenGL has excellent documentation. It’s rather startling that, out of the blue, this function abruptly fails to list the legal values for “internalformat”. Is it a huge list of possibilities?