View Full Version : GLIntercept with OGLE Plugin Problem

10-07-2010, 01:16 AM
Hi Anybody

I have a problem with the program GLIntercept and the associated plugin OGLE.
If I convert to an OBJ file, the connection between solving the polys. Is this normal or is there a way to import the mesh clean?

For help, I would be really grateful.

10-07-2010, 02:54 AM
I might be able to help, but I am not sure I understand your problem.

Are you dumping a scene to an obj file and only want some of the meshes?

10-07-2010, 04:15 AM
Sorry for my bad Translatorenglish.
My problem is not the import of the file.
But after the import i have many doubled Vertices.
Each Poly is import as a single object.

I can remove this doubles by using the "remove doubles" function
but this is a hard work.

I hope you understand my problem.

10-07-2010, 06:13 AM
What application are you capturing this data from?

If I understand you correctly, you are saying that the captured mesh has multiple layers of polygons at the same position.

If this is the case, there is a fair chance that the application you are capturing is doing multi-pass rendering. If you are a programmer it should be fairly easy to write a program to remove the duplicate geometry from the obj file.