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View Full Version : Actual final location of selected triangle?



varieux
10-06-2010, 11:23 AM
Hi all,

I'm using selection to locate the front most triangle that the user selected, and I know where that triangle is before I do my various rotations and translations. Is there a simple way however to get the location of the center of that triangle after rotations and translations in which OpenGL does all the math?

Thanks.