Any example of Volume Rendering

Hi

I like to know if anybody see a example of volume rendering with textures 3D,

I load a raw image 256x256x256 in 3D texture, but I read a books (red book, super bible, etc.) I not find how to show it.

Is programming the gpu (with shaders) a unique way ?

Grt

Also try
http://www.daimi.au.dk/~trier/?page_id=98

a|x
http://machinesdontcare.wordpress.com

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