PDA

View Full Version : Book recommendation



Colonel.lynx
08-03-2010, 05:01 PM
So what books should I pick up to become fully acquainted with OpenGL? I have 0 experience in the subject. Also, any other languages I should know that would help?

Dark Photon
08-03-2010, 05:52 PM
So what books should I pick up to become fully acquainted with OpenGL? I have 0 experience in the subject. Also, any other languages I should know that would help?

* OpenGL Programming Guide (http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning/dp/0321552628/ref=sr_1_1?ie=UTF8&s=books&qid=1280883099&sr=8-1)
* OpenGL Shading Language (http://www.amazon.com/OpenGL-Shading-Language-Randi-Rost/dp/0321637631/ref=sr_1_1?s=books&ie=UTF8&qid=1280883129&sr=1-1)

overlay
08-03-2010, 07:46 PM
The fifth edition of the OpenGL superbible is out and covers OpenGL 3.3 with the core profile only (not the compatibility profile). This is probably a good move if you are new to OpenGL and don't want to fill your brain with deprecated features:

http://www.amazon.com/gp/product/0321712...NGVX6HDQYPHVKM0 (http://www.amazon.com/gp/product/0321712617/ref=pd_lpo_k2_dp_sr_1?pf_rd_p=486539851&pf_rd_s=lp o-top-stripe-1&pf_rd_t=201&pf_rd_i=0672326019&pf_rd_m=ATVPDKIKX 0DER&pf_rd_r=12K84NGVX6HDQYPHVKM0)