hi!
i’d like to create a mat4 from a translation vector, a quaternion and a scalar/vector representing scale. there is transform() to manipulate the translation part of a matrix but rotate() only accepts an axis and a rotation vector and not a quaternion to manipulate the orientation part of a matrix.
a constructor accepting all three (or at least translation vector and quaternion) would be nice. also, how can i create a matrix from a quaternion?
thank you!