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View Full Version : use 32 bpp pictures as textures in opengl es!



davie
05-06-2010, 08:24 PM
Hi there,
how to use 32 bpp pictures as texture in opengl es? I can use
16 bpp pictures as texture in opengl es, but it cannt works with 32 bpp pictures. Anybody know how to do this? Thanks a lot!