I checked it with GPu Caps Viewer AND Everest AND GLEW. I cant run OpenGl Extensions Viewer 3.20 , it crash when I launch it …
But yeah , the openGL is still in version 1.1 … Here is the GLEW report I get …
[quote]
GLEW Extension Info
GLEW version 1.5.3
Reporting capabilities of pixelformat 2
Running on a GDI Generic from Microsoft Corporation
OpenGL version 1.1.0 is supported
GL_VERSION_1_1: OK
GL_VERSION_1_2: MISSING
glCopyTexSubImage3D: MISSING
glDrawRangeElements: MISSING
glTexImage3D: MISSING
glTexSubImage3D: MISSING
GL_VERSION_1_3: MISSING
glActiveTexture: MISSING
glClientActiveTexture: MISSING
glCompressedTexImage1D: MISSING
glCompressedTexImage2D: MISSING
glCompressedTexImage3D: MISSING
glCompressedTexSubImage1D: MISSING
glCompressedTexSubImage2D: MISSING
glCompressedTexSubImage3D: MISSING
glGetCompressedTexImage: MISSING
glLoadTransposeMatrixd: MISSING
glLoadTransposeMatrixf: MISSING
glMultTransposeMatrixd: MISSING
glMultTransposeMatrixf: MISSING
glMultiTexCoord1d: MISSING
glMultiTexCoord1dv: MISSING
glMultiTexCoord1f: MISSING
glMultiTexCoord1fv: MISSING
glMultiTexCoord1i: MISSING
glMultiTexCoord1iv: MISSING
glMultiTexCoord1s: MISSING
glMultiTexCoord1sv: MISSING
glMultiTexCoord2d: MISSING
glMultiTexCoord2dv: MISSING
glMultiTexCoord2f: MISSING
glMultiTexCoord2fv: MISSING
glMultiTexCoord2i: MISSING
glMultiTexCoord2iv: MISSING
glMultiTexCoord2s: MISSING
glMultiTexCoord2sv: MISSING
glMultiTexCoord3d: MISSING
glMultiTexCoord3dv: MISSING
glMultiTexCoord3f: MISSING
glMultiTexCoord3fv: MISSING
glMultiTexCoord3i: MISSING
glMultiTexCoord3iv: MISSING
glMultiTexCoord3s: MISSING
glMultiTexCoord3sv: MISSING
glMultiTexCoord4d: MISSING
glMultiTexCoord4dv: MISSING
glMultiTexCoord4f: MISSING
glMultiTexCoord4fv: MISSING
glMultiTexCoord4i: MISSING
glMultiTexCoord4iv: MISSING
glMultiTexCoord4s: MISSING
glMultiTexCoord4sv: MISSING
glSampleCoverage: MISSING
GL_VERSION_1_4: MISSING
glBlendColor: MISSING
glBlendEquation: MISSING
glBlendFuncSeparate: MISSING
glFogCoordPointer: MISSING
glFogCoordd: MISSING
glFogCoorddv: MISSING
glFogCoordf: MISSING
glFogCoordfv: MISSING
glMultiDrawArrays: MISSING
glMultiDrawElements: MISSING
glPointParameterf: MISSING
glPointParameterfv: MISSING
glPointParameteri: MISSING
glPointParameteriv: MISSING
glSecondaryColor3b: MISSING
glSecondaryColor3bv: MISSING
glSecondaryColor3d: MISSING
glSecondaryColor3dv: MISSING
glSecondaryColor3f: MISSING
glSecondaryColor3fv: MISSING
glSecondaryColor3i: MISSING
glSecondaryColor3iv: MISSING
glSecondaryColor3s: MISSING
glSecondaryColor3sv: MISSING
glSecondaryColor3ub: MISSING
glSecondaryColor3ubv: MISSING
glSecondaryColor3ui: MISSING
glSecondaryColor3uiv: MISSING
glSecondaryColor3us: MISSING
glSecondaryColor3usv: MISSING
glSecondaryColorPointer: MISSING
glWindowPos2d: MISSING
glWindowPos2dv: MISSING
glWindowPos2f: MISSING
glWindowPos2fv: MISSING
glWindowPos2i: MISSING
glWindowPos2iv: MISSING
glWindowPos2s: MISSING
glWindowPos2sv: MISSING
glWindowPos3d: MISSING
glWindowPos3dv: MISSING
glWindowPos3f: MISSING
glWindowPos3fv: MISSING
glWindowPos3i: MISSING
glWindowPos3iv: MISSING
glWindowPos3s: MISSING
glWindowPos3sv: MISSING
GL_VERSION_1_5: MISSING
glBeginQuery: MISSING
glBindBuffer: MISSING
glBufferData: MISSING
glBufferSubData: MISSING
glDeleteBuffers: MISSING
glDeleteQueries: MISSING
glEndQuery: MISSING
glGenBuffers: MISSING
glGenQueries: MISSING
glGetBufferParameteriv: MISSING
glGetBufferPointerv: MISSING
glGetBufferSubData: MISSING
glGetQueryObjectiv: MISSING
glGetQueryObjectuiv: MISSING
glGetQueryiv: MISSING
glIsBuffer: MISSING
glIsQuery: MISSING
glMapBuffer: MISSING
glUnmapBuffer: MISSING
GL_VERSION_2_0: MISSING
glAttachShader: MISSING
glBindAttribLocation: MISSING
glBlendEquationSeparate: MISSING
glCompileShader: MISSING
glCreateProgram: MISSING
glCreateShader: MISSING
glDeleteProgram: MISSING
glDeleteShader: MISSING
glDetachShader: MISSING
glDisableVertexAttribArray: MISSING
glDrawBuffers: MISSING
glEnableVertexAttribArray: MISSING
glGetActiveAttrib: MISSING
glGetActiveUniform: MISSING
glGetAttachedShaders: MISSING
glGetAttribLocation: MISSING
glGetProgramInfoLog: MISSING
glGetProgramiv: MISSING
glGetShaderInfoLog: MISSING
glGetShaderSource: MISSING
glGetShaderiv: MISSING
glGetUniformLocation: MISSING
glGetUniformfv: MISSING
glGetUniformiv: MISSING
glGetVertexAttribPointerv: MISSING
glGetVertexAttribdv: MISSING
glGetVertexAttribfv: MISSING
glGetVertexAttribiv: MISSING
glIsProgram: MISSING
glIsShader: MISSING
glLinkProgram: MISSING
glShaderSource: MISSING
glStencilFuncSeparate: MISSING
glStencilMaskSeparate: MISSING
glStencilOpSeparate: MISSING
glUniform1f: MISSING
glUniform1fv: MISSING
glUniform1i: MISSING
glUniform1iv: MISSING
glUniform2f: MISSING
glUniform2fv: MISSING
glUniform2i: MISSING
glUniform2iv: MISSING
glUniform3f: MISSING
glUniform3fv: MISSING
glUniform3i: MISSING
glUniform3iv: MISSING
glUniform4f: MISSING
glUniform4fv: MISSING
glUniform4i: MISSING
glUniform4iv: MISSING
glUniformMatrix2fv: MISSING
glUniformMatrix3fv: MISSING
glUniformMatrix4fv: MISSING
glUseProgram: MISSING
glValidateProgram: MISSING
glVertexAttrib1d: MISSING
glVertexAttrib1dv: MISSING
glVertexAttrib1f: MISSING
glVertexAttrib1fv: MISSING
glVertexAttrib1s: MISSING
glVertexAttrib1sv: MISSING
glVertexAttrib2d: MISSING
glVertexAttrib2dv: MISSING
glVertexAttrib2f: MISSING
glVertexAttrib2fv: MISSING
glVertexAttrib2s: MISSING
glVertexAttrib2sv: MISSING
glVertexAttrib3d: MISSING
glVertexAttrib3dv: MISSING
glVertexAttrib3f: MISSING
glVertexAttrib3fv: MISSING
glVertexAttrib3s: MISSING
glVertexAttrib3sv: MISSING
glVertexAttrib4Nbv: MISSING
glVertexAttrib4Niv: MISSING
glVertexAttrib4Nsv: MISSING
glVertexAttrib4Nub: MISSING
glVertexAttrib4Nubv: MISSING
glVertexAttrib4Nuiv: MISSING
glVertexAttrib4Nusv: MISSING
glVertexAttrib4bv: MISSING
glVertexAttrib4d: MISSING
glVertexAttrib4dv: MISSING
glVertexAttrib4f: MISSING
glVertexAttrib4fv: MISSING
glVertexAttrib4iv: MISSING
glVertexAttrib4s: MISSING
glVertexAttrib4sv: MISSING
glVertexAttrib4ubv: MISSING
glVertexAttrib4uiv: MISSING
glVertexAttrib4usv: MISSING
glVertexAttribPointer: MISSING
GL_VERSION_2_1: MISSING
glUniformMatrix2x3fv: MISSING
glUniformMatrix2x4fv: MISSING
glUniformMatrix3x2fv: MISSING
glUniformMatrix3x4fv: MISSING
glUniformMatrix4x2fv: MISSING
glUniformMatrix4x3fv: MISSING
GL_VERSION_3_0: MISSING
glBeginConditionalRender: MISSING
glBeginTransformFeedback: MISSING
glBindFragDataLocation: MISSING
glClampColor: MISSING
glClearBufferfi: MISSING
glClearBufferfv: MISSING
glClearBufferiv: MISSING
glClearBufferuiv: MISSING
glColorMaski: MISSING
glDisablei: MISSING
glEnablei: MISSING
glEndConditionalRender: MISSING
glEndTransformFeedback: MISSING
glGetBooleani_v: MISSING
glGetFragDataLocation: MISSING
glGetStringi: MISSING
glGetTexParameterIiv: MISSING
glGetTexParameterIuiv: MISSING
glGetTransformFeedbackVarying: MISSING
glGetUniformuiv: MISSING
glGetVertexAttribIiv: MISSING
glGetVertexAttribIuiv: MISSING
glIsEnabledi: MISSING
glTexParameterIiv: MISSING
glTexParameterIuiv: MISSING
glTransformFeedbackVaryings: MISSING
glUniform1ui: MISSING
glUniform1uiv: MISSING
glUniform2ui: MISSING
glUniform2uiv: MISSING
glUniform3ui: MISSING
glUniform3uiv: MISSING
glUniform4ui: MISSING
glUniform4uiv: MISSING
glVertexAttribI1i: MISSING
glVertexAttribI1iv: MISSING
glVertexAttribI1ui: MISSING
glVertexAttribI1uiv: MISSING
glVertexAttribI2i: MISSING
glVertexAttribI2iv: MISSING
glVertexAttribI2ui: MISSING
glVertexAttribI2uiv: MISSING
glVertexAttribI3i: MISSING
glVertexAttribI3iv: MISSING
glVertexAttribI3ui: MISSING
glVertexAttribI3uiv: MISSING
glVertexAttribI4bv: MISSING
glVertexAttribI4i: MISSING
glVertexAttribI4iv: MISSING
glVertexAttribI4sv: MISSING
glVertexAttribI4ubv: MISSING
glVertexAttribI4ui: MISSING
glVertexAttribI4uiv: MISSING
glVertexAttribI4usv: MISSING
glVertexAttribIPointer: MISSING
GL_VERSION_3_1: MISSING
glDrawArraysInstanced: MISSING
glDrawElementsInstanced: MISSING
glPrimitiveRestartIndex: MISSING
glTexBuffer: MISSING
GL_VERSION_3_2: MISSING
glFramebufferTexture: MISSING
glGetBufferParameteri64v: MISSING
glGetInteger64i_v: MISSING
GL_3DFX_multisample: MISSING
GL_3DFX_tbuffer: MISSING
glTbufferMask3DFX: MISSING
GL_3DFX_texture_compression_FXT1: MISSING
GL_AMD_draw_buffers_blend: MISSING
glBlendEquationIndexedAMD: MISSING
glBlendEquationSeparateIndexedAMD: MISSING
glBlendFuncIndexedAMD: MISSING
glBlendFuncSeparateIndexedAMD: MISSING
GL_AMD_performance_monitor: MISSING
glBeginPerfMonitorAMD: MISSING
glDeletePerfMonitorsAMD: MISSING
glEndPerfMonitorAMD: MISSING
glGenPerfMonitorsAMD: MISSING
glGetPerfMonitorCounterDataAMD: MISSING
glGetPerfMonitorCounterInfoAMD: MISSING
glGetPerfMonitorCounterStringAMD: MISSING
glGetPerfMonitorCountersAMD: MISSING
glGetPerfMonitorGroupStringAMD: MISSING
glGetPerfMonitorGroupsAMD: MISSING
glSelectPerfMonitorCountersAMD: MISSING
GL_AMD_seamless_cubemap_per_texture: MISSING
GL_AMD_shader_stencil_export: MISSING
GL_AMD_texture_texture4: MISSING
GL_AMD_vertex_shader_tessellator: MISSING
glTessellationFactorAMD: MISSING
glTessellationModeAMD: MISSING
GL_APPLE_aux_depth_stencil: MISSING
GL_APPLE_client_storage: MISSING
GL_APPLE_element_array: MISSING
glDrawElementArrayAPPLE: MISSING
glDrawRangeElementArrayAPPLE: MISSING
glElementPointerAPPLE: MISSING
glMultiDrawElementArrayAPPLE: MISSING
glMultiDrawRangeElementArrayAPPLE: MISSING
GL_APPLE_fence: MISSING
glDeleteFencesAPPLE: MISSING
glFinishFenceAPPLE: MISSING
glFinishObjectAPPLE: MISSING
glGenFencesAPPLE: MISSING
glIsFenceAPPLE: MISSING
glSetFenceAPPLE: MISSING
glTestFenceAPPLE: MISSING
glTestObjectAPPLE: MISSING
GL_APPLE_float_pixels: MISSING
GL_APPLE_flush_buffer_range: MISSING
glBufferParameteriAPPLE: MISSING
glFlushMappedBufferRangeAPPLE: MISSING
GL_APPLE_object_purgeable: MISSING
glGetObjectParameterivAPPLE: MISSING
glObjectPurgeableAPPLE: MISSING
glObjectUnpurgeableAPPLE: MISSING
GL_APPLE_pixel_buffer: MISSING
GL_APPLE_rgb_422: MISSING
GL_APPLE_row_bytes: MISSING
GL_APPLE_specular_vector: MISSING
GL_APPLE_texture_range: MISSING
glGetTexParameterPointervAPPLE: MISSING
glTextureRangeAPPLE: MISSING
GL_APPLE_transform_hint: MISSING
GL_APPLE_vertex_array_object: MISSING
glBindVertexArrayAPPLE: MISSING
glDeleteVertexArraysAPPLE: MISSING
glGenVertexArraysAPPLE: MISSING
glIsVertexArrayAPPLE: MISSING
GL_APPLE_vertex_array_range: MISSING
glFlushVertexArrayRangeAPPLE: MISSING
glVertexArrayParameteriAPPLE: MISSING
glVertexArrayRangeAPPLE: MISSING
GL_APPLE_vertex_program_evaluators: MISSING
glDisableVertexAttribAPPLE: MISSING
glEnableVertexAttribAPPLE: MISSING
glIsVertexAttribEnabledAPPLE: MISSING
glMapVertexAttrib1dAPPLE: MISSING
glMapVertexAttrib1fAPPLE: MISSING
glMapVertexAttrib2dAPPLE: MISSING
glMapVertexAttrib2fAPPLE: MISSING
GL_APPLE_ycbcr_422: MISSING
GL_ARB_color_buffer_float: MISSING
glClampColorARB: MISSING
GL_ARB_compatibility: MISSING
GL_ARB_copy_buffer: MISSING
glCopyBufferSubData: MISSING
GL_ARB_depth_buffer_float: MISSING
GL_ARB_depth_clamp: MISSING
GL_ARB_depth_texture: MISSING
GL_ARB_draw_buffers: MISSING
glDrawBuffersARB: MISSING
GL_ARB_draw_buffers_blend: MISSING
glBlendEquationSeparateiARB: MISSING
glBlendEquationiARB: MISSING
glBlendFuncSeparateiARB: MISSING
glBlendFunciARB: MISSING
GL_ARB_draw_elements_base_vertex: MISSING
glDrawElementsBaseVertex: MISSING
glDrawElementsInstancedBaseVertex: MISSING
glDrawRangeElementsBaseVertex: MISSING
glMultiDrawElementsBaseVertex: MISSING
GL_ARB_draw_instanced: MISSING
glDrawArraysInstancedARB: MISSING
glDrawElementsInstancedARB: MISSING
GL_ARB_fragment_coord_conventions: MISSING
GL_ARB_fragment_program: MISSING
GL_ARB_fragment_program_shadow: MISSING
GL_ARB_fragment_shader: MISSING
GL_ARB_framebuffer_object: MISSING
glBindFramebuffer: MISSING
glBindRenderbuffer: MISSING
glBlitFramebuffer: MISSING
glCheckFramebufferStatus: MISSING
glDeleteFramebuffers: MISSING
glDeleteRenderbuffers: MISSING
glFramebufferRenderbuffer: MISSING
glFramebufferTexture1D: MISSING
glFramebufferTexture2D: MISSING
glFramebufferTexture3D: MISSING
glFramebufferTextureLayer: MISSING
glGenFramebuffers: MISSING
glGenRenderbuffers: MISSING
glGenerateMipmap: MISSING
glGetFramebufferAttachmentParameteriv: MISSING
glGetRenderbufferParameteriv: MISSING
glIsFramebuffer: MISSING
glIsRenderbuffer: MISSING
glRenderbufferStorage: MISSING
glRenderbufferStorageMultisample: MISSING
GL_ARB_framebuffer_sRGB: MISSING
GL_ARB_geometry_shader4: MISSING
glFramebufferTextureARB: MISSING
glFramebufferTextureFaceARB: MISSING
glFramebufferTextureLayerARB: MISSING
glProgramParameteriARB: MISSING
GL_ARB_half_float_pixel: MISSING
GL_ARB_half_float_vertex: MISSING
GL_ARB_imaging: MISSING
glBlendEquation: MISSING
glColorSubTable: MISSING
glColorTable: MISSING
glColorTableParameterfv: MISSING
glColorTableParameteriv: MISSING
glConvolutionFilter1D: MISSING
glConvolutionFilter2D: MISSING
glConvolutionParameterf: MISSING
glConvolutionParameterfv: MISSING
glConvolutionParameteri: MISSING
glConvolutionParameteriv: MISSING
glCopyColorSubTable: MISSING
glCopyColorTable: MISSING
glCopyConvolutionFilter1D: MISSING
glCopyConvolutionFilter2D: MISSING
glGetColorTable: MISSING
glGetColorTableParameterfv: MISSING
glGetColorTableParameteriv: MISSING
glGetConvolutionFilter: MISSING
glGetConvolutionParameterfv: MISSING
glGetConvolutionParameteriv: MISSING
glGetHistogram: MISSING
glGetHistogramParameterfv: MISSING
glGetHistogramParameteriv: MISSING
glGetMinmax: MISSING
glGetMinmaxParameterfv: MISSING
glGetMinmaxParameteriv: MISSING
glGetSeparableFilter: MISSING
glHistogram: MISSING
glMinmax: MISSING
glResetHistogram: MISSING
glResetMinmax: MISSING
glSeparableFilter2D: MISSING
GL_ARB_instanced_arrays: MISSING
glVertexAttribDivisorARB: MISSING
GL_ARB_map_buffer_range: MISSING
glFlushMappedBufferRange: MISSING
glMapBufferRange: MISSING
GL_ARB_matrix_palette: MISSING
glCurrentPaletteMatrixARB: MISSING
glMatrixIndexPointerARB: MISSING
glMatrixIndexubvARB: MISSING
glMatrixIndexuivARB: MISSING
glMatrixIndexusvARB: MISSING
GL_ARB_multisample: MISSING
glSampleCoverageARB: MISSING
GL_ARB_multitexture: MISSING
glActiveTextureARB: MISSING
glClientActiveTextureARB: MISSING
glMultiTexCoord1dARB: MISSING
glMultiTexCoord1dvARB: MISSING
glMultiTexCoord1fARB: MISSING
glMultiTexCoord1fvARB: MISSING
glMultiTexCoord1iARB: MISSING
glMultiTexCoord1ivARB: MISSING
glMultiTexCoord1sARB: MISSING
glMultiTexCoord1svARB: MISSING
glMultiTexCoord2dARB: MISSING
glMultiTexCoord2dvARB: MISSING
glMultiTexCoord2fARB: MISSING
glMultiTexCoord2fvARB: MISSING
glMultiTexCoord2iARB: MISSING
glMultiTexCoord2ivARB: MISSING
glMultiTexCoord2sARB: MISSING
glMultiTexCoord2svARB: MISSING
glMultiTexCoord3dARB: MISSING
glMultiTexCoord3dvARB: MISSING
glMultiTexCoord3fARB: MISSING
glMultiTexCoord3fvARB: MISSING
glMultiTexCoord3iARB: MISSING
glMultiTexCoord3ivARB: MISSING
glMultiTexCoord3sARB: MISSING
glMultiTexCoord3svARB: MISSING
glMultiTexCoord4dARB: MISSING
glMultiTexCoord4dvARB: MISSING
glMultiTexCoord4fARB: MISSING
glMultiTexCoord4fvARB: MISSING
glMultiTexCoord4iARB: MISSING
glMultiTexCoord4ivARB: MISSING
glMultiTexCoord4sARB: MISSING
glMultiTexCoord4svARB: MISSING
GL_ARB_occlusion_query: MISSING
glBeginQueryARB: MISSING
glDeleteQueriesARB: MISSING
glEndQueryARB: MISSING
glGenQueriesARB: MISSING
glGetQueryObjectivARB: MISSING
glGetQueryObjectuivARB: MISSING
glGetQueryivARB: MISSING
glIsQueryARB: MISSING
GL_ARB_pixel_buffer_object: MISSING
GL_ARB_point_parameters: MISSING
glPointParameterfARB: MISSING
glPointParameterfvARB: MISSING
GL_ARB_point_sprite: MISSING
GL_ARB_provoking_vertex: MISSING
glProvokingVertex: MISSING
GL_ARB_sample_shading: MISSING
glMinSampleShadingARB: MISSING
GL_ARB_seamless_cube_map: MISSING
GL_ARB_shader_objects: MISSING
glAttachObjectARB: MISSING
glCompileShaderARB: MISSING
glCreateProgramObjectARB: MISSING
glCreateShaderObjectARB: MISSING
glDeleteObjectARB: MISSING
glDetachObjectARB: MISSING
glGetActiveUniformARB: MISSING
glGetAttachedObjectsARB: MISSING
glGetHandleARB: MISSING
glGetInfoLogARB: MISSING
glGetObjectParameterfvARB: MISSING
glGetObjectParameterivARB: MISSING
glGetShaderSourceARB: MISSING
glGetUniformLocationARB: MISSING
glGetUniformfvARB: MISSING
glGetUniformivARB: MISSING
glLinkProgramARB: MISSING
glShaderSourceARB: MISSING
glUniform1fARB: MISSING
glUniform1fvARB: MISSING
glUniform1iARB: MISSING
glUniform1ivARB: MISSING
glUniform2fARB: MISSING
glUniform2fvARB: MISSING
glUniform2iARB: MISSING
glUniform2ivARB: MISSING
glUniform3fARB: MISSING
glUniform3fvARB: MISSING
glUniform3iARB: MISSING
glUniform3ivARB: MISSING
glUniform4fARB: MISSING
glUniform4fvARB: MISSING
glUniform4iARB: MISSING
glUniform4ivARB: MISSING
glUniformMatrix2fvARB: MISSING
glUniformMatrix3fvARB: MISSING
glUniformMatrix4fvARB: MISSING
glUseProgramObjectARB: MISSING
glValidateProgramARB: MISSING
GL_ARB_shader_texture_lod: MISSING
GL_ARB_shading_language_100: MISSING
GL_ARB_shadow: MISSING
GL_ARB_shadow_ambient: MISSING
GL_ARB_sync: MISSING
glClientWaitSync: MISSING
glDeleteSync: MISSING
glFenceSync: MISSING
glGetInteger64v: MISSING
glGetSynciv: MISSING
glIsSync: MISSING
glWaitSync: MISSING
GL_ARB_texture_border_clamp: MISSING
GL_ARB_texture_buffer_object: MISSING
glTexBufferARB: MISSING
GL_ARB_texture_compression: MISSING
glCompressedTexImage1DARB: MISSING
glCompressedTexImage2DARB: MISSING
glCompressedTexImage3DARB: MISSING
glCompressedTexSubImage1DARB: MISSING
glCompressedTexSubImage2DARB: MISSING
glCompressedTexSubImage3DARB: MISSING
glGetCompressedTexImageARB: MISSING
GL_ARB_texture_compression_rgtc: MISSING
GL_ARB_texture_cube_map: MISSING
GL_ARB_texture_cube_map_array: MISSING
GL_ARB_texture_env_add: MISSING
GL_ARB_texture_env_combine: MISSING
GL_ARB_texture_env_crossbar: MISSING
GL_ARB_texture_env_dot3: MISSING
GL_ARB_texture_float: MISSING
GL_ARB_texture_gather: MISSING
GL_ARB_texture_mirrored_repeat: MISSING
GL_ARB_texture_multisample: MISSING
glGetMultisamplefv: MISSING
glSampleMaski: MISSING
glTexImage2DMultisample: MISSING
glTexImage3DMultisample: MISSING
GL_ARB_texture_non_power_of_two: MISSING
GL_ARB_texture_query_lod: MISSING
GL_ARB_texture_rectangle: MISSING
GL_ARB_texture_rg: MISSING
GL_ARB_transpose_matrix: MISSING
glLoadTransposeMatrixdARB: MISSING
glLoadTransposeMatrixfARB: MISSING
glMultTransposeMatrixdARB: MISSING
glMultTransposeMatrixfARB: MISSING
GL_ARB_uniform_buffer_object: MISSING
glBindBufferBase: MISSING
glBindBufferRange: MISSING
glGetActiveUniformBlockName: MISSING
glGetActiveUniformBlockiv: MISSING
glGetActiveUniformName: MISSING
glGetActiveUniformsiv: MISSING
glGetIntegeri_v: MISSING
glGetUniformBlockIndex: MISSING
glGetUniformIndices: MISSING
glUniformBlockBinding: MISSING
GL_ARB_vertex_array_bgra: MISSING
GL_ARB_vertex_array_object: MISSING
glBindVertexArray: MISSING
glDeleteVertexArrays: MISSING
glGenVertexArrays: MISSING
glIsVertexArray: MISSING
GL_ARB_vertex_blend: MISSING
glVertexBlendARB: MISSING
glWeightPointerARB: MISSING
glWeightbvARB: MISSING
glWeightdvARB: MISSING
glWeightfvARB: MISSING
glWeightivARB: MISSING
glWeightsvARB: MISSING
glWeightubvARB: MISSING
glWeightuivARB: MISSING
glWeightusvARB: MISSING
GL_ARB_vertex_buffer_object: MISSING
glBindBufferARB: MISSING
glBufferDataARB: MISSING
glBufferSubDataARB: MISSING
glDeleteBuffersARB: MISSING
glGenBuffersARB: MISSING
glGetBufferParameterivARB: MISSING
glGetBufferPointervARB: MISSING
glGetBufferSubDataARB: MISSING
glIsBufferARB: MISSING
glMapBufferARB: MISSING
glUnmapBufferARB: MISSING
GL_ARB_vertex_program: MISSING
glBindProgramARB: MISSING
glDeleteProgramsARB: MISSING
glDisableVertexAttribArrayARB: MISSING
glEnableVertexAttribArrayARB: MISSING
glGenProgramsARB: MISSING
glGetProgramEnvParameterdvARB: MISSING
glGetProgramEnvParameterfvARB: MISSING
glGetProgramLocalParameterdvARB: MISSING
glGetProgramLocalParameterfvARB: MISSING
glGetProgramStringARB: MISSING
glGetProgramivARB: MISSING
glGetVertexAttribPointervARB: MISSING
glGetVertexAttribdvARB: MISSING
glGetVertexAttribfvARB: MISSING
glGetVertexAttribivARB: MISSING
glIsProgramARB: MISSING
glProgramEnvParameter4dARB: MISSING
glProgramEnvParameter4dvARB: MISSING
glProgramEnvParameter4fARB: MISSING
glProgramEnvParameter4fvARB: MISSING
glProgramLocalParameter4dARB: MISSING
glProgramLocalParameter4dvARB: MISSING
glProgramLocalParameter4fARB: MISSING
glProgramLocalParameter4fvARB: MISSING
glProgramStringARB: MISSING
glVertexAttrib1dARB: MISSING
glVertexAttrib1dvARB: MISSING
glVertexAttrib1fARB: MISSING
glVertexAttrib1fvARB: MISSING
glVertexAttrib1sARB: MISSING
glVertexAttrib1svARB: MISSING
glVertexAttrib2dARB: MISSING
glVertexAttrib2dvARB: MISSING
glVertexAttrib2fARB: MISSING
glVertexAttrib2fvARB: MISSING
glVertexAttrib2sARB: MISSING
glVertexAttrib2svARB: MISSING
glVertexAttrib3dARB: MISSING
glVertexAttrib3dvARB: MISSING
glVertexAttrib3fARB: MISSING
glVertexAttrib3fvARB: MISSING
glVertexAttrib3sARB: MISSING
glVertexAttrib3svARB: MISSING
glVertexAttrib4NbvARB: MISSING
glVertexAttrib4NivARB: MISSING
glVertexAttrib4NsvARB: MISSING
glVertexAttrib4NubARB: MISSING
glVertexAttrib4NubvARB: MISSING
glVertexAttrib4NuivARB: MISSING
glVertexAttrib4NusvARB: MISSING
glVertexAttrib4bvARB: MISSING
glVertexAttrib4dARB: MISSING
glVertexAttrib4dvARB: MISSING
glVertexAttrib4fARB: MISSING
glVertexAttrib4fvARB: MISSING
glVertexAttrib4ivARB: MISSING
glVertexAttrib4sARB: MISSING
glVertexAttrib4svARB: MISSING
glVertexAttrib4ubvARB: MISSING
glVertexAttrib4uivARB: MISSING
glVertexAttrib4usvARB: MISSING
glVertexAttribPointerARB: MISSING
GL_ARB_vertex_shader: MISSING
glBindAttribLocationARB: MISSING
glGetActiveAttribARB: MISSING
glGetAttribLocationARB: MISSING
GL_ARB_window_pos: MISSING
glWindowPos2dARB: MISSING
glWindowPos2dvARB: MISSING
glWindowPos2fARB: MISSING
glWindowPos2fvARB: MISSING
glWindowPos2iARB: MISSING
glWindowPos2ivARB: MISSING
glWindowPos2sARB: MISSING
glWindowPos2svARB: MISSING
glWindowPos3dARB: MISSING
glWindowPos3dvARB: MISSING
glWindowPos3fARB: MISSING
glWindowPos3fvARB: MISSING
glWindowPos3iARB: MISSING
glWindowPos3ivARB: MISSING
glWindowPos3sARB: MISSING
glWindowPos3svARB: MISSING
GL_ATIX_point_sprites: MISSING
GL_ATIX_texture_env_combine3: MISSING
GL_ATIX_texture_env_route: MISSING
GL_ATIX_vertex_shader_output_point_size: MISSING
GL_ATI_draw_buffers: MISSING
glDrawBuffersATI: MISSING
GL_ATI_element_array: MISSING
glDrawElementArrayATI: MISSING
glDrawRangeElementArrayATI: MISSING
glElementPointerATI: MISSING
GL_ATI_envmap_bumpmap: MISSING
glGetTexBumpParameterfvATI: MISSING
glGetTexBumpParameterivATI: MISSING
glTexBumpParameterfvATI: MISSING
glTexBumpParameterivATI: MISSING
GL_ATI_fragment_shader: MISSING
glAlphaFragmentOp1ATI: MISSING
glAlphaFragmentOp2ATI: MISSING
glAlphaFragmentOp3ATI: MISSING
glBeginFragmentShaderATI: MISSING
glBindFragmentShaderATI: MISSING
glColorFragmentOp1ATI: MISSING
glColorFragmentOp2ATI: MISSING
glColorFragmentOp3ATI: MISSING
glDeleteFragmentShaderATI: MISSING
glEndFragmentShaderATI: MISSING
glGenFragmentShadersATI: MISSING
glPassTexCoordATI: MISSING
glSampleMapATI: MISSING
glSetFragmentShaderConstantATI: MISSING
GL_ATI_map_object_buffer: MISSING
glMapObjectBufferATI: MISSING
glUnmapObjectBufferATI: MISSING
GL_ATI_meminfo: MISSING
GL_ATI_pn_triangles: MISSING
glPNTrianglesfATI: MISSING
glPNTrianglesiATI: MISSING
GL_ATI_separate_stencil: MISSING
glStencilFuncSeparateATI: MISSING
glStencilOpSeparateATI: MISSING
GL_ATI_shader_texture_lod: MISSING
GL_ATI_text_fragment_shader: MISSING
GL_ATI_texture_compression_3dc: MISSING
GL_ATI_texture_env_combine3: MISSING
GL_ATI_texture_float: MISSING
GL_ATI_texture_mirror_once: MISSING
GL_ATI_vertex_array_object: MISSING
glArrayObjectATI: MISSING
glFreeObjectBufferATI: MISSING
glGetArrayObjectfvATI: MISSING
glGetArrayObjectivATI: MISSING
glGetObjectBufferfvATI: MISSING
glGetObjectBufferivATI: MISSING
glGetVariantArrayObjectfvATI: MISSING
glGetVariantArrayObjectivATI: MISSING
glIsObjectBufferATI: MISSING
glNewObjectBufferATI: MISSING
glUpdateObjectBufferATI: MISSING
glVariantArrayObjectATI: MISSING
GL_ATI_vertex_attrib_array_object: MISSING
glGetVertexAttribArrayObjectfvATI: MISSING
glGetVertexAttribArrayObjectivATI: MISSING
glVertexAttribArrayObjectATI: MISSING<br