gluLookAt and glFrustum help ..

Can someone plz tell me what actually gluLookAt tell us ?
and glFrustum ?
I ve written a prog to display a wirecube… but am unable to figure out the effects of these two functions…
Im confused over the orientation of Z-axis and object and eye coordinates etc… thanks in advance…

Read :
http://www.glprogramming.com/red/chapter03.html
http://www.glprogramming.com/red/appendixf.html

thanks for help … ZbuffeR :slight_smile: ll check out that…

gluLookAt changes modeview matrix
glFrustum changes projection matrix