View Full Version : Loading different sized images
11-24-2009, 12:25 PM
How in openGL is it possible to load up images of sizes not of the power 2 onto textures? If someone could link me to a tutorial or give me a hint how i'd appreciate it a lot.
11-24-2009, 01:23 PM
Depending upon your drivers you can either use NPOT textures, Texture Rectangles, or pad the image to fit within power of 2.
11-25-2009, 01:39 AM
Some context ;
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