Smithy566

10-29-2009, 12:08 PM

Hello,

My apologies if this post is in the wrong forum. I am currently creating a model of a train which is my first openGL project.

I have a set of large wheels which I wish to be connected together with a bar - imagine an old steam train.

Below is a screenshot of what I have so far.

http://scott-smith.co.uk/images/train.JPG

I want the blue bar to give the impression that is is connected to the 3 large wheels, however I am not the best at maths, and do not know how to perform the sin & cos calculations to make it translate in a circle! I need to be able to control the speed of the movement so that it matches the rotation of the wheels

Any advice would be appreciated

My apologies if this post is in the wrong forum. I am currently creating a model of a train which is my first openGL project.

I have a set of large wheels which I wish to be connected together with a bar - imagine an old steam train.

Below is a screenshot of what I have so far.

http://scott-smith.co.uk/images/train.JPG

I want the blue bar to give the impression that is is connected to the 3 large wheels, however I am not the best at maths, and do not know how to perform the sin & cos calculations to make it translate in a circle! I need to be able to control the speed of the movement so that it matches the rotation of the wheels

Any advice would be appreciated