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bashjokh
09-09-2009, 08:43 AM
Hi all,
i'm trying to implement billboard clouds for mesh simplification.
and now i have a problem with shooting textures when the viewing angle is changing.I want to capture the textures for all billboards (Quads) whenever the viewer change his position .
How to do that? I have tried that using glReadBuffers and gluLookAt.

Any help would be appreciated