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View Full Version : Is there a list of OpenGL 3.x commands?



enablerbr
08-26-2009, 09:33 AM
i should explain that i'm new to OpenGL. what i'm hoping for is to just create for OpenGL 3.x only. so to cut down on my confusion while learning. i realy could do with a list that only covers all the commands needed just to use OpenGL 3.x.

(i imagine commands is probably the wrong word to use.)

earthquad
08-26-2009, 10:10 AM
the 3.2 core spec is gold. if you are new to gl the spec might seem a tad terse at first but you'll get used to it. also there's the quick ref cards, all of which are available from the registry.

nrg
08-26-2009, 10:45 AM
Go here for a quick reference card:
http://www.khronos.org/files/opengl-quick-reference-card.pdf

Full specs available from here:
http://www.opengl.org/registry/

ZbuffeR
08-26-2009, 11:24 AM
And to get started directly with GL 3.x ("hello world") there are nice wiki pages here :

http://www.opengl.org/wiki/Tutorial:_OpenGL_3.1_The_First_Triangle_%28C%2B%2B/Win%29

http://www.opengl.org/wiki/Tutorial:_OpenGL_3.0_Context_Creation_%28GLX%29

enablerbr
08-26-2009, 02:57 PM
thank you all for the response. i'll look them over.

Zbuffer do you always have to create a temp 2.1 context before creating a 3.x context?

elFarto
08-27-2009, 01:14 AM
do you always have to create a temp 2.1 context before creating a 3.x context?
Yes, this a limitation of the WGL API.

Regards
elFarto