OpenAL Initialization Problem

Hi People

Ok guys, I know I shouldn’t ask this here and I know that here is not an OpenAL forum but I couldn’t
find any forums which could help me on OpenAL. So, first of all, i’m really sorry If I’m breakin’ some rules.

I am trying to initialize OpenAL in Visual c++ Conslole Environment.
I am working on capture example included in OpenAL SDK. the weird thing is in the example there is a typedof called ALCcontext, but in my own program there isn’t
anything like that. It is the data type which is used for context thing variables (e.g for creating contexts).

Why I don’t have ALCcontext to define My own context variable in my own program?

P.S: I have included these:
al.h
alc.h
alut.h

and I linked these:
openal32.lib
alut.lib

www.gamedev.net has good forums, you should ask there. People here will help you out with small issues, once in a while, but really, it is an OpenGL forum, so please keep that in mind.

Jan.