OpenGL32.dll and glu32.dll comes with OS.
gl.h, glu.h, OpenGL32.lib and glu32.lib comes with your C++ compiler (MSVC or MinGW).
glut you can get from freeglut project. Or alternatively use GLFW, SDL or SFML.
Thanks very much the response, it was very useful and easier to unerstand than some of the complicated ones I had recieved before =).
So I downloaded freeglut but it does not include glut32.dll.
Is it not meant to or…?
The files left that I do not have now are:
Opengl32.lib
glut32.lib
glu32.lib
glut32.dll
So, there are files missing from MinGW and freeglut (All .lib files and glut32.dll).
Also, when configuring freeglut it comes up with this response:
$ ./configure
checking for a BSD-compatible install… /bin/install -c
checking whether build environment is sane… yes
checking for gawk… gawk
checking whether make sets $(MAKE)… yes
checking for gcc… gcc
checking for C compiler default output file name… configure: error: C compile r cannot create executables
See `config.log’ for more details.
Even though I compile programs with it all the time…
Any help would be so greatly appreciated =(
(Is it just me, or is Mac OS X the only operating system that seems to run normal, plain, updated OpenGL without weird extras or problems? Everything supplied by Apple when downloading the Mac SDK…)