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sguTiger
06-09-2009, 07:37 PM
Hi,
I need to use the not-power-of-two 3D texture. But the gluSceleImage only works for 2D-texture.Is ther Any similar function for 3D-texure? Thank you.

Mars_999
06-09-2009, 09:33 PM
What hardware are you on?

If you are on newer hardware you could try glGenerateMipmapEXT()