I want some good graphics books for further understanding of computer graphics.Currently I have the following books,
1)OpenGL red and orange books.
2)Morgan Kaufman essential mathematics for games and interactive apps.
3)Morgan Kaufman adv graphics prg using opengl.
4)Realtime rendering by akenine moller et al.
Can some one recommend me some good graphics books that provides some good depth into computer graphics and shading.
For “good depth into computer graphics and shading”, Real time rendering third edition is awesome. The related website is really nice too: http://www.realtimerendering.com/