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red_gfx
05-04-2009, 09:12 AM
Hello everybody,

I'm using textured point sprites in making a fire. If you look from a certain distance they look good, but when I get closer they become very small and I can see the gaps between them. Anyone knows why ?

Thank you

scratt
05-04-2009, 11:57 AM
Point Sprites are typically limited in size to around 64 pixels.
When you get within a certain distance they will max out at 64 pixels and then as your viewpoint gets closer they almost appear to become smaller and smaller!

You need to look into particle systems using QUADS. These can be made to behave the same way as Point Sprites but have no size limit as they are 'pure' geometry.