hi, i am very new to opengl, but i am trying to put a very abstractly-shaped image (a feather to be exact) onto a line. is it possible to map the center of the feather image to the coordinates of a line and have the parts of the image that dont lie on the line still show up?
is this achievable by using triangles or rectangles instead of a line?
when i try it, it just maps the part of the image that is contained in the lines dimensions, but i would like the entire image to show up without having to define every single vertex in the feather.
thanks a lot guys