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View Full Version : GL_ARB_framebuffer_object & relaxed size



Groovounet
04-17-2009, 06:54 AM
Framebuffer object used to require that every targets have the same size but it is no longer true.

I tried the relaxed size from GL_ARB_framebuffer_object but I didn't manage to get something working correctly on a GeForce 8 and 185.65 drivers

Is someone have it working correctly?