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Akshay_smart1
03-31-2009, 04:16 AM
Hi,

Could you pls advise me regd. how can i implement motion of a waterbody like ship in sea???

akshay

dletozeun
03-31-2009, 04:23 AM
You won't get more help, double posting on the forum. I think Google is your friend looking for papers on this and read about fluid physics, especially Archimede principle:

http://en.wikipedia.org/wiki/Buoyancy

Akshay_smart1
03-31-2009, 04:47 AM
Thnxs for quick reply...
I was just asking if anybody worked on similar thing..can give me
some inputs/idea regarding the opengl usage(opengl API)in motion of waterbodies(ex ship)

akshay

dletozeun
03-31-2009, 06:32 AM
Ok but OpenGL is a graphical API, thus it provides nothing about physics, you should look at some other one like nvidia physX or havok and others that may be free. You can also implement your own physic engine for this purpose.