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View Full Version : Multi Texturing problem



hicklc01
03-29-2009, 06:46 PM
I would like to know if their is a way without using pixel shaders to texture a model with multiple textures while having a texture that acts like a filter. Thus where the filter texture has a alpha of 15 it would use one texture or else if the alpha was 30 it would use another and so on and so forth.