loading textures? (on linux)?

i am currently using a function but it depends on glaux.h so i can’t use that on linux.

also it works only with bmp files (and if i remember correctly it only supports square images). anyone knows an easy method for loading and using jpg and transparent png files?

use libjpeg and libpng

There is a number of free libraries like libSDL, or GdkPixbuf you can use (my lil’ crappy GdkPixbuf spoonfeeding example follows):
http://wiki.hacklberry.net/HelpOnOpenGl

OR

you can roll your own one (or google and steal one :smiley: )

i found a library called devIL, it seems fine to me.

thanks all