View Full Version : Edges are not smooth - GL_LINE_STRIP

Kevin Peter
03-13-2009, 04:13 AM
Hi all
I am a beginner in the opengl programming.. i have got a small issue..When a primitive is drawn with GL_LINE_STRIP, its edges are not seems to be smooth. Between the edges, there is a small v shape cut. Its more visible when its line width is increased. Is there any method to solve this? How can we make the edges smooth..

Thanks in advance

03-13-2009, 04:32 PM
I've heard of a trick around this before. I don't think line smoothing fixes the corners for thicker lines, but putting a point, perhaps of a larger size, at the vertex might fill it in so it doesn't create the 'V'.

If you try it, let us (me) know how it works!