Hello, excuse my bad english in advance…
I’ve a problem:
I wanna make some shadows on a plane, and there are some shadow-objects which overlap. I wanne make them kind of grey and when they overlap they should get darker. I am trying to use blending for solving this. I know there is the math-function, behind it, and i’ve seen this constants which i can give at blendfunc. (i tried them randomly). Before i get out my calculator, does anybody know how to get the blendfunc to make quite the opposite. I wanna have the objects become darker when they overlap, but they turn brighter.
regards && tia
tito_h