OpenGL pipeline

Does anyone have any good links to the OpenGL pipeline, described like in detail? I think the only one model the SuperBible has, its kind of thin…

Any suggestions?

This is old (1.1 pipeline), but it might be a good starting point:

OpenGL 1.1 State Machine Diagram from http://opengl.org/documentation/specs/ :

http://opengl.org/documentation/specs/version1.1/state.pdf