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View Full Version : Can FBOs share textures?



Leadwerks
08-03-2008, 06:14 PM
Can I use the same depth texture for two different FBOs, reliably?

Zengar
08-04-2008, 04:24 AM
Why not? As there is only one FBO active at the same time, there should be no problems.

oc2k1
08-05-2008, 05:29 AM
It isn't a problem, except with CSAA render targets, because the coverage is stored into the depthbuffer