View Full Version : OpenGL Win32 Samples

07-29-2008, 09:59 PM

Ever since I have started working with openGL(which is not long time ago), I have seen and working on Win32ConsolApplication. Where can I get samples for Win32Project.


07-29-2008, 10:51 PM
http://nehe.gamedev.net/ tutorials

07-30-2008, 05:26 AM
What are "Win32Project" and "Win32ConsolApplication"? I mean, what framework is that?

07-30-2008, 09:07 AM
If I remember well, the only difference I have seen is that the second shows a console besides the Windows window and the first just the window. Useful for logging.

07-30-2008, 12:09 PM
No, I know the difference between a console and a window applications in Windows. But he wrote it like some sort of class names, so I was wondering which framework he works with.

07-30-2008, 01:19 PM
Ah sorry Zengar, I misunderstood your question, maybe this is because I have worked with the Devcpp IDE where this kind of project templates were exactly called like these class names.

07-30-2008, 02:42 PM
He is using Visual Studio. And (Win32 Cons... or Proj...) this is not a framework or class name. Its just a common win32 (winapi) project or console project, filled with code generated automatically by VS (its just a Template). In VS go to File->New->Project->Win32 and You have (Win32 Console Application) or (Win32 Project).

07-31-2008, 12:20 AM
Ah yes, I suspected it, this is the same with devcpp.