Hey, I’m trying to learn how to program using SDL and OpenGL as the graphics backend. However, I want to start simple on my first attempt at this, so I want to make a sprite-based game. I’m no good at modelling at this point in time, and I know more people that can lend me a hand spriting than people that can help me model.
However, I have absolutely no clue where to begin. I have just made the transition from Python to C, and I picked up a pretty good amount of C++'s basics, and used Pygame in Python (which will make learning SDL easier, if even just a little) for a little over a year and almost made a game with it (due to circumstances beyond my control, I never finished). But now I’m on summer break at school and I want to try my hand at this. Problem is, most of the tutorials I’ve found don’t really deal with how to render in 2D using sprites and all that fun stuff. I could just use SDL alone, but I really want to use OpenGL. Can you guys help me?