I’ve searched the web, and it seems that there are many outdated resources (like from 2002) that all say that hardware accelerated OpenGL on a secondary adapter under Windows is “not possible”.
I’d like to know if this is still the case today. For example, I’m running Windows XP, I have TWO display adapters, and I want to create a hardware accelerated OpenGL surface on the secondary card.
If this is not the case, how would I go about doing this?