I am trying to use glCallLists(), but having some issues.
I tried to make a demo to create 2 lists.
GLuint list = glGenLists(2);
glNewList(list,GL_COMPILE);
//add stuff to first list
glEndList();
glNewList(list+1,GL_COMPILE);
//add stuff to second list
glEndList();
//this works fine:
glCallList(list);
glCallList(list+1);
//this doesn’t work
glCallLists(2,GL_UNSIGNED_INT, list);
I also tried this with no success:
glCallLists(2,GL_UNSIGNED_INT, glListBase(list));
Where am I going wrong?
Thanks!
Dave