View Full Version : Rendering on the browser window....

02-29-2008, 11:01 PM
Hello To All,

i am new in this forum. I am working on one OpenGL Application that renders a 3D objects on the browser. The objects should be render in such a way that we feel objects are overlayed on the browser windows. There are many options are there but the critical part is that i want cross-platform solution.

Any help will be appreciated...

Thanks In Advance

Ilian Dinev
02-29-2008, 11:26 PM
Spy++ does wonders ;) . Use against sites, where Flash animations are overlayed (maybe different window-styles), or installed plugins (unitywebplayer/divx).
But I bet there is no single solution to cover the major platforms and major browsers on each of these platforms, or at least 3 of the permutations at once.

03-01-2008, 12:18 AM
How is java PLUGIn implemented? anyone know how? or anyone know whete to search(I mean, in wich part of the source code)

03-24-2008, 08:01 PM
It sounds like you are going to have to write a plugin. You should be able to do anything in a plugin that you can do as a stand-alone executable.

03-25-2008, 08:51 AM
Hi, 5 years ago I developed an OCX (Microsoft ActiveX) to embed an OpenGL application into Internet Explorer.
This was a solution Microsoft based.

Now Flash allow 3D, than make a plugin in flash should be a cross-platform solution, but not OpenGL based.