View Full Version : Geometry Selection using glRenderMode( GL_SELECT )
01-11-2008, 09:46 AM
Can any one give any link to any tutorial or sample code for using selection. How do I use it?
Here's (http://www.google.com/search?q=opengl%20selection%20tutorial) a link for you.
01-12-2008, 12:41 PM
The selection mode is deprecated and often only a software implementation. In most cases it's much faster to encode the object ID as color and read it back.
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