View Full Version : Cg and front/back fragments?
10-27-2007, 02:55 PM
Is there any way to differentiate between front and back fragments in Cg like there is in GLSL (gl_FrontColor, gl_BackColor)?
10-28-2007, 04:56 AM
The way I differentiate them is I call one variable "FrontColor" and the other "BackColor".
That way I don't get them mixed up.
Don't know how it works in Cg but I expect it's similar.
10-28-2007, 03:01 PM
Well in GLSL you can set both gl_FrontColor and gl_BackColor in the vertex program and gl_Color in the fragment program will be either the front or back color based on the front/back state of the fragment. I am just wondering Cg has a similar convention.
10-29-2007, 09:54 AM
I figured it out: either vertex program COL0/BCOL0 gets put into COLOR0 in the fragment program if GL_VERTEX_PROGRAM_TWO_SIDE is enabled.
Powered by vBulletin® Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.