Using point sprites in a particle system

I have succesfully implemented a simple particle system using a vertex shader for updates of the positiona and a frag shader for update of color in time. Now I want to use a point sprite for every particle(so it may look better), but i cannot find any tutorial how to implement this, can someone help me a bit?

thanks

Now I want to use a point sprite for every particle(so it may look better), but i cannot find any tutorial how to implement this, can someone help me a bit?
Where did you look for tutorials? (So we can avoid those places.)

Hi!

Try this tutorials
http://www.codesampler.com/oglsrc/oglsrc_6.htm

SPeeD

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