OpenGL Discussion and Help Forums
OpenGL Developers Forum
OpenGL Shading Language
> Atmospheric scattering in GLSL
View Full Version :
Atmospheric scattering in GLSL
01-11-2004, 01:25 AM
Are there any implementation of atmospheric light scattering in GLSL ? I mean, the complete implementation, not using any precomputed textures for look-ups.
01-23-2004, 02:55 AM
Seems nobody is interested...
Powered by vBulletin® Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.