Using Alpha

H1, i have made a simple particle system to simulate a vulcano that emits lava.

Varying the alpha value doesn’t seem to make the particles transparent, I use a standard vec4 for the fragcolor…

TIA!

Varying the alpha value doesn’t seem to make the particles transparent
Did you enable alpha blending?

Originally posted by k_szczech:
[quote]Varying the alpha value doesn’t seem to make the particles transparent
Did you enable alpha blending?
[/QUOTE]probably not…lets try

works, looks great, thanks :slight_smile:

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